2005 Swbf2 How to Fix Where Ai Can Use Vehicles
For the 2017 spirited, see Wi Wars Front II (2017).
Developers | |
---|---|
Pandemic Studios | |
Publishers | |
LucasArts | |
Disney Mutual Studios | |
Engines | |
Nought | |
Release dates | |
Windows | October 31, 2005 |
Reception | |
Metacritic | 78 |
IGDB | 76 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-clip |
Perspectives | First-soul, Third-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Hovercraft, Robot, Blank escape, Tank |
Themes | Sci-fi, Space |
Series | Star Wars: Battlefront |
Whizz Wars: Battlefront | |
---|---|
Subseries of Lead Wars | |
Star Wars: Battlefront | 2004 |
Star Wars: Front II | 2005 |
Star Wars Battlefront (2015) | 2015 |
Star Wars Battlefront II (2017) | 2017 |
Table of contents
- 1 Availableness
- 2 Essential improvements
- 2.1 Patches
- 3 Game data
- 3.1 Configuration file(s) location
- 3.2 Redeem bet on data location
- 3.3 Save halt cloud syncing
- 4 Video
- 4.1 Widescreen resolution
- 4.2 Field of view (FOV)
- 5 Input
- 6 Audio frequency
- 6.1 Localizations
- 7 Net
- 7.1 Multiplayer types
- 7.2 Connection types
- 7.3 Ports
- 8 Issues fixed
- 8.1 Audio looping and stuttering
- 8.2 Incorrectly bound controller bowel movement
- 8.3 Crash to desktop later on loading a map
- 8.4 Low frame range and long loading times
- 8.5 Glitchy textures on AMD artwork cards
- 8.6 Lights visible through walls
- 9 Other information
- 9.1 API
- 9.2 Middleware
- 9.3 Mods
- 9.3.1 AI Heroes
- 9.3.2 Conversion Pack
- 9.3.3 Front: Evolved
- 9.3.4 Harrisonfog's HD Graphics Mod
- 9.3.4.1 Rezzed and True-to-life Maps
- 9.3.4.2 Improved Sides
- 9.3.5 Shader Patch
- 9.3.6 Star Wars Front II Remastered (HD interface fashionable)
- 9.3.7 Xbox DLC and Claim Update Content for PC
- 10 System requirements
- 11 Notes
- 12 References
Warnings
- GameSpy online services have been shut down (see Network for solutions).
Key points
- The GOG.com and Steamer versions were updated with multiplayer support in October 2017.[1] Crossplay between these versions is available through GOG Galaxy.[2]
- Old versions of AMDs Crimson drivers can't lading and expose art correctly. See Glitchy textures on AMD graphics cards.
- Crashes oft connected more modern systems. See Clang to desktop after loading a represent.
General information
- GOG.com Community Discussions
- GOG.com Hold up Thomas Nelson Page
- Official LucasArts Battlefront II Forums
- Steam Community Discussions
Handiness [edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM edition with 4 discs (Sodium) and a DVD-Fixed storage version (European Union/some Sodium). SecuROM 7 DRM. | |||
GamersGate | ||||
GOG.com | Patch 1.1 Multiplayer Update 2. Offline installer is original 1.1; use Galax to update to multiplayer-compatible version. | |||
Low Fund | ||||
Origin | Archetype 1.1 alone. Included with EA Maneuver.[3] | |||
Steam | Can atomic number 102 longer be run without Steam cod to a recent patch.[4] |
- Steam serial keys work on retail version.
- The Wandflower multiplayer update removed the original icon from the practicable. A replacement can beryllium found here.
- CD-ROM edition was discharged in Northwestern America with 4 discs and a DVD-Fixed storage version was release in EU, though some DVD copies exist in North America.
Substance improvements [edit out]
Patches [edit]
- Patch 1.1 – The GOG.com and Steam versions are patched past this.
- Unofficial v1.3 Spell – Fixes various bugs, makes text more easily readable, and includes fourfold changes for built moddability. Online compatible, for retail release watch here.
- GTAnakin Remastered – stylish update supported Unofficial v1.3 Patch. Support higher resolutions for fare interface, new settings page, reworked HUD with new features, fixed hero healthbar in vehicles and more.
Game data [edit]
Configuration file(s) location [delete]
Save game data location [edit]
Save game cloud syncing [edit]
Video [edit]
General settings.
Video settings.
-
In-game map A seen past a player without colorblindness.
-
In-game map as seen away a player with achromatopsia.
-
In-game mapping as seen past a instrumentalist with dueteranopia.
-
In-biz mapping as seen by a player with protanopia.
-
In-gimpy map as seen past a player with tritanopia.
Widescreen answer [cut]
Command line parametric quantity [reference needful] |
---|
Notes
|
Field of view (FOV) [edit out]
Set FOV [citation needed] |
---|
|
Input [edit]
- Lone two bindings can be appointed to a single bidding.
Audio [edit]
Audio feature | State | Notes |
---|---|---|
Removed volume controls | ||
Surround sound | Kissing disease, Stereo, Earpiece, Surround (Ray M. Dolby Pro Logical system II), Quadrophonic, 5.1, 7.1 | |
Subtitles | Subtitles are only for in-game movies. | |
Closed captions | ||
Mute on focus unoriented | ||
EAX support | EAX 4.0.[5] Disable Bass Management if using DSOAL.[6] [7] |
Localizations
Oral communicatio | UI | Audio | Hero sandwich | Notes |
---|---|---|---|---|
English | Approachable finished these steps for the Steam adaptation. | |||
French | Available through and through these stairs for the Steam interlingual rendition. | |||
German | Ready to hand through these steps for the Steam version. | |||
Italian | Accessible through these stairs for the Steam clean version. | |||
Spanish | Accessible through these steps for the Steam interlingual rendition. |
Network [cut]
- Manipulation the Join or Create buttons in ordinate to skip the main GameSpy login prompt.
Multiplayer types
Connection types
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3658-3659, 6500, 27900 |
UDP | 3658-3659, 6500, 27900 |
- Universal Plug and Bring on (UPnP) support status is unknown.
Issues fixed [edit out]
Audio iteration and stuttering [edit]
Command billet argument[9] |
---|
|
Falsely bound controller front [edit]
Correctly binding the controller's movement axis [citation needed] |
---|
|
Crash to desktop after loading a map [edit]
Enable stereo immix [quote required] |
---|
|
Connect an audio device [reference needed] |
---|
|
Run the game in a windowed mode [citation needed] |
---|
Set CPU core affinity [citation needed] |
---|
|
Low frame rate and long cargo times [edit out]
Run the game in a windowed mood [citation necessary] |
---|
Glitchy textures on AMD art cards [edit]
- Flat with Crimson Live over Version version 17.2.1 WHQL.[10]
Download WineD3D [citation required] |
---|
|
Download experient AMD DLLs[11] |
---|
Notes
|
Lights visible through walls [edit]
Handicap FXAA in your graphics card control control board. |
---|
Other entropy [cut]
API [edit]
Technical specs | Hanging | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 1.1 |
Practicable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware [edit]
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.8.2.0 |
Multiplayer | GameSpy, Galaxy | GameSpy is used in Retail version, both GOG.com and Steam use the Wandflower API |
Mods [edit]
- A aggregation of mods arse be establish here. For more broad mods, get going here.
- The official Mod Tools SDK, with some all important fan patches, can be establish here.
AI Heroes [redact]
- Allows AI opponents to expend Heroes and Villains in Instant Activity mode.
- Two versions exist. Take whichever one works better with your copy.
- AI Hero Script for the UnOfficial v1.3 spot r129+ or greater
- A.I Hero Support. (Vanilla Maps Only) unmodded original base game version.
Conversion Pack [edit]
- Adds 25 new maps (including the ones from Battlefront I and the Xbox-exclusive DLC maps) and 5 new bet on modes.
- Ensure the 1.3 revision mend is installed to prevent unreadable text and bugs.
- May not be compatible with vanilla extract multiplayer servers.
- The Battlefront I Maps can also be found singly here.
Front: Evolved [edit]
- Improves the models, textures, and particle personal effects for the ALL, CIS, Monkey, and Repp factions' units and vehicles.
- Installation requires overwriting existing vanilla files, making a backup of the
<way of life-to-game>\GameData\data\_lvl_pc\position
is recommended before installing.
Harrisonfog's HD Graphics Mod [blue-pencil]
- Standalone ReShade predetermined that normalizes colourise saturation, improves game lighting, sharpens the image, and uses a many subtle bloom.
- Fire be modified to in condition the musician's taste away editing
MasterEffect.h
in a copy editor. [Note 4]
Rezzed and Realistic Maps [blue-pencil]
- Cleared maps with HD textures and all-purpose re-conception.
- Designed for the HD Graphics Mod. May non look correct without it.
- The down-to-earth maps are non online compatible.
- Induction requires overwriting existing flavouring files, making a backup of the novel map files is recommended before installing.
Improved Sides [edit]
- Replaces the character models with high quality models and textures.
- Designed for the HD Graphics Stylish, but smooth looks great without it.
- The augmented contingent can result in significantly more prominent texture aliasing. The HD Artwork Mod can assistance, and forcing SGSSAA will reduce this symmetrical further.
- Installation requires overwriting alive vanilla files, qualification a backup of the
<path-to-game>\GameData\data\_lvl_pc\pull
and<route-to-game>\GameData\information\_lvl_pc\fmp
is advisable before installing.
Shader Patch [edit]
- Adds several subtle seeable enhancements, such As a smoother bloom, to a greater extent realistic shadows, and a high quality droideka shield.
- Allows represent mod authors to enable additional sense modality personal effects. An modded version of the vanilla Mygeeto map that demonstrates what can make up completed with this patch up is available.
- The 1.0 release is not compatible with the HD Graphics Mod, as it uses a DirectX 9-11 wrapper. If combining with that mod, usance 0.9.1 or earlier. Doing thusly may result in undesired personal effects, depending on user orientation.[12]
Star Wars Front line II Remastered (HD port mod) [edit]
- Fixes menu display when unexpected to a higher resolution than 800x600.
- Includes AI Heroes and Unofficial v1.3 Temporary hookup.
- New font fashioned for higher resolutions and reworked HUD with new features.[13]
Xbox DLC and Title Update Content for PC [delete]
- Converts Xbox Exclusive DLC maps (Bespin, Rhen Var, Rhen Var Harbor, Yavin Arena) and the additive Hero Assaults+Heroes (Kit Fisto, Asajj Ventress) including the Xbox Title Update's Kashyyyk Hero Lash out.
- Better conversation quality than Marvel4's Conversion Pack.
- Bespin: Platforms, Geonosis: Spire, Kamino: Tipoca, Kashyyyk: Docks, Kashyyyk: Islands, Naboo: Plains and Tatooine: Dune Sea maps are not included as they were never officially converted for SWBF2. For those maps download Marvel4's Conversion Pack.
System requirements [edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operational system (OS) | 98, ME (retail) | 2000, XP |
Processor (CPU) | AMD Athlon XP 1500+ Intel Pentium 4 1.5 GHz | AMD Athlon XP 2400+ Intel Pentium 4 2.4 Gigacycle per second |
System memory (RAM) | 256 MB | 512 Megabyte |
Hard disc motor (HDD) | 8.1 GB | |
Video recording card (GPU) | Hardware T&L capable 64 MB of VRAM | Hardware VS/PS capable 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this spunky without elevated privileges (Run As administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might cost redirected to%LOCALAPPDATA%\VirtualStore
connected Windows Vista and subsequently (more inside information). - ↑ 2.0 2.1 File away/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support English hawthorn store data in
~/.steam/steam clean/userdata/<user-id>/6060/
in addition to Oregon instead of this directory. The app Gem State (6060) may dissent in some cases. Treat backslashes as forward slashes. See the gloss page for details. - ↑ Forcing SGSSAA without whatsoever compatibility bits causes menus to appear blurrier. To boot, forced AA does non affect lineament models on the social unit prime screen; only the built-in MSAA and any post-processing antialiasing (such as the SMAA provided past the HD Graphics Fashionable) will antialias those models.
- ↑ For good example, changing
#define USE_FISHEYE_CA
to 0 disables chromatic optical aberration. All settings are tagged in a anthropomorphous-readable fashion.
References
- ↑ https://steamcommunity.com/games/6060/announcements/detail/1487735649730776315
- ↑ https://www.gog.com/word/star_wars_battlefront_ii_now_supports_crossplay
- ↑ Verified by Drug user:Gantonio865 on 2021-03-24
- ↑ Verified by User:icup321 on 2021-02-09
- ↑ Verified aside User:SirYodaJedi on 14 September 2018
- Includes eax.dll which contains EAX 4.0.1.0
- ↑ Steam Profession :: Lead :: Restoring EAX effects on modern in operation systems (and non-yeasty soundcards) [UPDATED!]
- ↑ https://cdn.discordapp.com/attachments/547441675115429889/573894702332641290/StarWarsBattlefrontII2019-05-0320-57-08.mp4
- ↑ Connect with IP?, pageboy 1 - Forum - GOG.com
- ↑ https://web.gog.com/forum/star_wars_battlefront_ii/sound_repeating_issue
- ↑ Steam Community :: Guide :: AMD Nontextual matter Issues Fix - last accessed on 2017-02-24
- ↑ https://WWW.reddit.com/r/StarWarsBattlefront/comments/514uw3/bought_bf2_on_steam_for_old_times_sake_for_some/d79b85h
- ↑ Wi Wars Battlefront 2 Fashionable | Shader Plot of ground Mygeeto - YouTube
- ↑ Star Wars Battlefront 2 Fashionable | Full HD Interface | Independent Menu and Galactic Conquest in HD! - YouTube
2005 Swbf2 How to Fix Where Ai Can Use Vehicles
Source: https://www.pcgamingwiki.com/wiki/Star_Wars:_Battlefront_II
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